Magic of Glorantha To be a magician in the Imperial Age is to know, without a shadow of doubt, that you command the most powerful magic that can ever be harnessed by mortals. In reading through Magic of
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Glorantha, Games Masters and players get the chance to see how the sorcerer-lords of the God Learners and the Dragonspeakers of the EWF possess power far above that of the other Gloranthan cultures. This is as it should be in this era of empires that threaten the stability of the world itself. Magic of Glorantha details the spectacular magical and mystical powers of the two greatest empires to ever stride the Gloranthan stage. From the draconic mysticism of the EWF to the heroquesting grandeur of the God Learners, this book covers all the reality-shattering power that eventually brings low an entire world. Including a host of new runic powers for the more mundane Rune Magic and detailed descriptions for some of the greatest and most influential magicians of the Second Age, Magic of Glorantha is invaluable for any Games Master or player wishing to capture the essence of mythic magic in the Second Age. The stage is set for the death of empires. To make full use of this product, you will require the RuneQuest main rulebook, the RuneQuest Companion, and Glorantha - the Second Age.